Epic Games’ Unreal Engine Game Jam December 2014 submission following the theme “What’s in the box?”.
I did everything myself over a Friday-Sunday weekend. All game logic made with Blueprints in Unreal Engine 4.
![](https://usercontent.one/wp/www.ludden.se/wp-content/uploads/2018/12/breakout3d.jpg)
Epic Games’ Unreal Engine Game Jam December 2014 submission following the theme “What’s in the box?”.
I did everything myself over a Friday-Sunday weekend. All game logic made with Blueprints in Unreal Engine 4.